July 29th
***The current JOAJ promo will end this coming sunday at game reset (7pm est on sunday) Make sure you spend all your jade before then!***
(Keeping Keiths news here for now)
I regret to inform everyone that as of 11:34pm EST last night, Keith is no longer with us. :( Just received an email from his family informing us of the unfortunate news of his passing. Keith was loved by everyone and did so much for Lyrania, i was hoping for a positive update that he would be back soon to say hi but that wasnt to be. We will plan something to honor him at some point. Man this hurts, RIP Keith.
- Small Update -
Keiths family will be keeping his old GoFundMe up, so if anyone would like to contribute to any final expenses, or to leave him a few nice words you can do so here: https://www.gofundme.com/f/bring-keith-engel-home
Posted by: Midith
September 21st
Auto-Battle
- Fixed a bug causing continuously-active players to lose roughly 400 autos a night with no explanation.
- Massively raised the cap on recovering auto-battle progress from a backgrounded (not closed) tab — from 4 hours up to 30 days, so a long idle stretch no longer costs you anything past the old 4-hour cutoff.
- Fixed a recurring bug where combat could abruptly end with an error, most likely when fighting much weaker enemies.
Chat
- Fixed an issue where wiring several items to another player at once could fail silently instead of going through.
- Fixed an issue where chat messages (including boss warnings) could occasionally go missing with no error shown — these now automatically catch up if your connection briefly drops.
- Failed actions (like wiring too many items, or an over-length chat message) now show the real reason instead of a generic "could not be completed" error.
Account/Session
- Fixed a case where a broken login session could leave you stuck across reloads and even across tabs, previously only fixable by manually clearing cookies.
- Fixed a case where leaving the "Update Available" popup on-screen without clicking Refresh could eventually log you out and silently stop your auto-battle.
New: Elite Package!
- Added a new Elite package with game bonuses, alongside a free base amount of offline-hours for everyone and reworked offline-hours pricing.
Numbers Display
- Added an option to abbreviate large Money/DP/Jade/Tokens/Jewel Frags values (e.g. 1.2M instead of the full number) — toggle it in Settings. (NOTED: 0.3b is dumb, 300m is better, fix to come)
Guild Boss
- Fixed a bug where Guild Boss "Top Damage Dealers" could show absurd, garbled damage numbers for top contributors in high-damage fights.
Minor UI
- Kung Fu Rooms/Bonus Buffs purchase cards now match height with their neighbors.
- Fixed the long /popupreset settings label overflowing instead of wrapping.
- Fixed a sidebar overlap between Today's Kills and the Quest Tracker on the Refined Classic layout.
Under the hood
- Another wide pass of warning/stability cleanup across battle, area maps, equipment, and session handling — mostly invisible day-to-day, but reduces background error noise.
Posted by: Nitemare